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Competition operations

Seasons and queues

Seasons

A season has a stable ID, display name, optional description, starting MMR, start, and optional end. Ranges are half-open—start inclusive, end exclusive—and PostgreSQL prevents overlap. Exactly one row may be marked current. New accounts take that season's starting MMR; existing season statistics retain their recorded starting value.

Before changing the current season, confirm old-season end/ending MMR handling, create and validate the next pools, and avoid a gap where no current active season exists. A queue join fails with NO_CURRENT_SEASON during such a gap.

Queue settings

SettingEffect
slug/nameStable machine identifier and player-facing label.
poolThe only source of dealt and replacement maps.
competitiveWhether decisive results change seasonal MMR.
enabledImmediate operator switch independent of schedule.
min/max MMRInclusive player eligibility band.
player-one decisionLowest MMR, highest MMR, or random becomes red/first picker.
starting healthInitial health for both players; must be positive.
K-factorRating volatility; must be a positive integer.
opens/closesOpens inclusive, optional close exclusive.

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