Reference
Glossary
- Card / hand — a map choice persisted for one player. Each starts with five cards.
- Discard — deactivate a starting card and replace it with an unseen random pool map.
- Pool — a season-scoped collection of exact Beat Saber maps and fixed modifiers.
- Queue — matchmaking configuration referencing one pool and rating/schedule settings.
- Red / blue — participant roles. Red picks odd-numbered rounds; blue picks even-numbered rounds.
- Raw accuracy — raw score divided by stored maximum score; the value used for damage.
- Modified score — server-recomputed display/audit score after configured gameplay modifier percentages.
- MMR — season-specific matchmaking rating.
- Durable timer — PostgreSQL deadline that survives process restart and supports leases/pause/resume.
- Plugin version — CompCube assembly/package version, such as
0.2.1. - Game version — Beat Saber build targeted by a DLL, such as
1.40.8. - Mock match — developer-owned, private, noncompetitive match driven from website mock clients.