Competition rules
Competitive integrity
Zero-tolerance manipulation
The following compromise the legitimacy of results and may result in a timeout, permanent ban, result reversal, or removal from competition:
- modified clients, packet injection, fabricated scores, replay substitution, memory editing, or bypassing plugin/version checks;
- automation, macros, bots, time scaling, altered note hitboxes/windows, or any aid that performs or materially simplifies gameplay;
- unauthorized modifier overrides, map replacement, practice-mode state, speed changes, or pausing that changes the official attempt;
- account sharing, impersonation, multi-account rating manipulation, win trading, deliberate losses, collusion, or targeted queue manipulation;
- disrupting an opponent or service, including denial of service, credential theft, doxxing, or exploiting unpublished vulnerabilities;
- concealing a known invalid result or falsifying evidence during a staff review.
Generally allowed
Any mod, setting, or game modification which does not interfere with maps, modifiers, or the scoring system.
Responsible disclosure
Do not place an exploit, token, private endpoint, or reproducible abuse instructions in a public issue. Contact a maintainer privately, include affected version, impact, minimal reproduction, logs with secrets removed, and suggested mitigation. Stop testing when it could alter another player's result or production data.