Competition rules
Player obligations
- Use only your own linked identity and one active CompCube account.
- Run the exact published plugin build for your Beat Saber version.
- Play the map, characteristic, difficulty, and modifiers selected by the server.
- Start promptly, submit genuine scores, and remain connected until the terminal result arrives.
- Do not coordinate an outcome, intentionally underperform, manipulate MMR, exploit alternate accounts, or share authentication tokens.
- Do not harass opponents, poolers, moderators, developers, or other community members.
- Report exploitable bugs privately. Do not reproduce them in rated play after recognizing them.
Queueing means you are ready to complete a full match. The system's timers continue even if the headset is removed or a menu is open. A missing score becomes zero at the score deadline; a disconnected plugin forfeits and receives the rolling timeout.
Official result
The backend record is the official automated result: selected maps, raw and recalculated scores, health before/after, timestamps, automatic actions, connection events, MMR delta, and status history. Video or replay evidence can support a review but does not independently change the database.
Admins may declare a winner, set health, force a pick/score, forfeit a participant, abort an active match, or revert a completed rating result. Material interventions require a reason and remain in audit history. Staff should prefer pause and investigation over irreversible judgment when evidence is incomplete.
Technical failure
Ordinary client/network failure follows the automated disconnect and score-timeout rules. Widespread server, BeatSaver, or platform failure may justify a pause, administrative decision, abort, timeout revocation, or result reversal. A player must not assume a replay: continue safely if possible and preserve evidence.