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Disconnects, forfeits, timeouts, and bans

Disconnect and voluntary forfeit

If you disconnect during an active match, you immediately forfeit. Your opponent wins, the normal MMR change applies, and you receive a matchmaking timeout. A voluntary forfeit has the same timeout. You cannot voluntarily forfeit while a song is starting, being played, or waiting for its scores; finish the active song or contact staff.

The timeout doubles for every earlier disconnect or forfeit penalty during the previous 14 days:

Previous penalties in rolling 14 daysNew timeout
015 minutes
130 minutes
21 hour
32 hours
44 hours
58 hours
616 hours
732 hours

The pattern continues doubling after 32 hours. If staff remove an active timeout, the incident still counts when calculating another disconnect penalty during the 14-day period.

Moderator timeouts

Staff may issue a temporary timeout with a reason and a clear end time. It ends automatically at the shown time, or staff may remove it early.

Permanent bans

A permanent ban removes the player from matchmaking and includes a reason. Staff may later remove it. A ban takes priority when an account also has a timeout.

Restrictions prevent queue entry and invalid restricted candidates are removed when a match is about to form. They do not delete accounts, ratings, or completed match records.

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